~ Tinker, Boush Item Build ~
~ Tinker, Starting Items ~
Boush need Empty Bottle early in the play so first you need to have an Animal Courier (which later must be upgraded to have a quick base-hero transport of the Bottle) to help you transport your needed Spamming Drink after collecting 600 gold. Two Clarity Potion for Mana Rejuvenation while waiting for your Super Energy Bottle Drink because Tinker will rely on his spells on harassing enemy heroes. Tango of Essifation for your Hit Points regeneration. Mantle of Intelligence for some extra Mana Points and damage. Ironwood Branch the most awesome energizer in the game to make you strong.
~ Tinker Killer Mode ~
Empty Bottle is really needed for Tinker to help him have the enough restoration in the game. Well, Why Boots of Travel? It is your bread and butter because you will be abusing your ultimate skill Rearm. You will be a Pusher later part, which will largely aid your allies in winning and destroying the Throne. Shiva's Guard for the added 200 damage when pushing combining with the March of the Machine. Dagon Three, additional Intelligence as you upgrade your Dagon. Your last option would probably Guinsoo Scythe of Vyse or Manta Style. Just choose what will give you more chance to win. Guinsoo for disabling some enemy to make it a minus one clash or Manta Style for more pushing ability and dodge some disabling spells.
~ Tinker Situational Items ~
Linken's Sphere if you have a hard time especially when you are ganked. To alleviate those irritating stuns of heroes like Vengeful Spirit, Shadow Shaman and other heroes. Blade mail for those Damage Per Second enemies like Mortred, Spectre, Phantom Lancer and others. Black King Bar for 5 second magic immunity which is so beneficial especially later part in clashes. Ghost Scepter to have immunity for high damaging foes but just be sure to avoid using it when there are heavy nukers around.
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